#pragma once

#include <string>

namespace GPUCC
{
	class InfectedDetails
	{
	public:
		InfectedDetails();
		InfectedDetails(const std::string& Path, const std::string& Signature);
		~InfectedDetails();

		const std::string& GetPath();
		void SetPath(std::string Path);
		const std::string& GetSignature();
		void GetSignature(std::string Signature);

	private:
		std::string m_Path;
		std::string m_Signature;
	};
}